Insurrection Loadout Randomizer changelog
14 September 2025
- Added support for the Warmachines addon by Carmine.
- Hotfix : Fixed Gunlocker weapons being allowed if you had the "Include weapons from Warmachines" option checked.
- Hotfix : Changed the way addon weapons are included to fix issues with some weapons appearing even when they shouldn't.
8 August 2025
- Fixed Chainsaw being able to roll conversion augments.
- Added option to keep your class's starter weapon.
19 July 2025
- Updated for Pandemonia 2.6.3.
- Updated for Gunlocker 0.35.
8 March 2025
- Updated for Pandemonia 2.6.1.
24 August 2024
- Updated for Pandemonia 2.5.4.
- Added class selection and randomization.
- Tweaked code to prevent an issue that could occur if the loadout had all available Durability weapons.
- Tweaked colors for the Arcane weapons.
- Slot 2 weapons have an increased chance of being Superior.
- Removed option to disable the Sacrosanct Aeonstave.
- Hotfix : Fixed Scavenge and Capacity augments being rolled for magic weapons, chaos weapons, and weapons without ammo.
- Hotfix : The Plasma Pistol is now considered a class weapon for the Elite.
06 July 2024
- Removed Gunlocker weapons which were accidentally added in.
26 June 2024
- Updated for Pandemonia 2.5.2.
14 June 2024
- Updated Gunlocker support.
- Slight changes to the color scheme of Arcane weapons.
12 June 2024
- Added support for the Gunlocker addon by VisceralCXXIII.
- Decreased the probability of Formatted weapons from rolling conversion augments.
11 June 2024
- Added the option to stop Durability weapons from being added until there is at least 1 regular weapon per ammo type.
- Changed how the "Guarantee at least 1 Durability weapon" check is handled.
- Changed the minimum amount of weapons per loadout to 6 to make my life easier.
- Fixed the Napalm Bomber and Flamethrower being able to roll for Flame augments.
18 May 2024
- Fixed slot 7 weapons being able to roll for Chaos augments.
9 May 2024
- Finally added the secret weapon to the list. The toggle also extends to all future secret weapons.
- Durability weapons are now underlined to make them stand out more in case they get other text effects.
- The Flamethrower is now properly tagged as using a magazine.
- Removed the rule about upgrading placeholder weapons because honestly who cares.
21 April 2024
- Updated for Pandemonia v2.5.1. I'm not adding support for the secret weapon yet to avoid spoiling people, at least for now.
- Fixed Superior descriptions only showing up when hovering over the augment image, now it shows up when hovering the text too.
17 March 2024
- Rewrote a bunch of messy code.
- Added the ability to save and load loadouts using JSON files.
- Fixed the ammo type option being on if you reloaded the page with fewer allowed weapons than required.
- An Auto Shotgun with a Superior augment should no longer be able to roll Capacity augments if the corresponding option was checked.
- Added tooltips that appear when hovering over a Superior augment.
- Slightly changed the color of Precision augments.
12 March 2024
- Added augment randomizer. (Fun fact : even though it's barely visible, certain augments have a blinking animation)
- Fancy CSS effects to make special weapons stand out more
- Added option to guarantee a Durability weapon to give you a chance to use your repair kits.
- Code changes to make the above things more convenient to implement.
- Added some basic rules that you are 100% free to ignore.
- Added some notes regarding the randomization algorithms.
- Made options persist through page visits.
8 March 2024
- Cleaned up code.
- Added option to download the loadout as a text file.
- Rotated the Sacrosanct Aeonstave horizontally.
7 March 2024