Doom idea repository changelog
16 April 2025
- 24 new weapons : Heroic Sword, Spartan Kick, Obrez Bolt-Action, Prototype 345, Steampunk Shotgun, AA Gun, Glass Cannon, Remote Bomb Launcher, Plasma Shocker, Plasma Handcannon, Duality, Demolecularizer, Diffraction Crystal, Snare of Dismemberment, Savior's Shield, Life Leech, Death's Calling, Lucky 13, Stick Grenade, Divine Grenade, Lambda Crossbow, Grenade Rifle, Demon Pitchfork, Satan's Trident.
- 2 new items : Nightmare Sphere, Time Sphere.
- Reworked the Mechanized Arm Cannon.
- Moved the Giga-Volt, Assault Shield And Reflector Shield to the Unique category.
- Fixed the Tesseract missing a primary fire.
8 March 2025
- Renamed the "Special" weapon category to "Energy" and "Throwable" to "Grenade".
- Added passive items. As their name implies, their effects are permanent upon entering your inventory.
- 26 new weapons : Mach Punch, Cursed Claymore, Tactical Pistol, AP Magnum, Burst Pistol, Dual-Feed Shotgun, Haymaker Shotgun, Brutal Shotgun, Superheavy Shotgun, Doomstick, Hybrid Rifle, Eraser, Icicle Rifle, Scorcher, Plasma Minigun, Magnetron, Toxin Grenade, Hallucinogenic Grenade, Cryomancer Gloves, Ephialtic Curse - Decimator Vortex, Solar Flare Scroll, Universal Bean Pistol, Predator Bow, Flamethrower, Pyro Cannon, Calamity Blade.
- 11 new items : Doctor Bag, Super Berserk Pack, Lucky Sphere, Ace of Shields, Ace of Swords, Ace of Moons, Ace of Fleurs, Gambler's Deck, Eye of Destiny, Spiritual Artifact, Overkill Medal.
- Renamed the Hip-fire to Precision Pistol and changed its description.
- Increased ammo cost of the Handcannon to 12.
- Fixed the Enforcer Machinegun being in the wrong category.
- Decreased ammo cost of the Metalstorm to 24 (Upgrade adjusted accordingly).
- Renamed the Infernal Flamethrower to Infernal Incinerator.
- Changed the Upgrade of the Incendiary Grenade.
- Changed the effect of the Ace of Crowns.
- Renamed instances of "Superdemon" to "Tyrant".
15 February 2025
- Gave the page a less awkwardly worded name.
- Renamed the "Partially Disposable" weapon category to "Unique" and added Upgrades to all Unique weapons.
- Reusable items now state it in their description.
- Indicators for new and updated stuff now use readable colors in light mode.
- 50 (!) new weapons : Red Nine, Micro SMG, Slamfire Shotgun, Compact Shotgun, Chain Shotgun, Spreader Shotgun, Guerilla Rifle, Triad SMG, Spec-ops SMG, HAAR, Enforcer Machinegun, Smart MG, Autocannon, Super Nailgun, Quickdraw Rifle, Pulse Sniper Rifle, Payload Rifle, Volley Rocket Launcher, Sub-Munitions Launcher, Ripper Bazooka, Anti-Matter Cannon, Demontech Gatling, Anarchy Blaster, Chemfire Annihilator, Concussion Grenade, Anti-Tank Launcher, Discharger Tomahawk, Golden Gun, Silver Supermag, Water Pistol, Binary Shotgun, Repeater Crossbow, Compound Bow, Fire Can Launcher, Dynamo Gun, Garnet Wand, Citrine Wand, Spinel Wand, Magic Missile, Wind Slasher, Ripsaw Satellites, Meteor Strike, Ephialtic Curse (Caustic Talon, Heliacal Beam, Plutonic Barrage), Exorcist's Cross, Hell's Redeemer, Tesseract, Elixir of the Imperishable Phoenix, Pellet Gun.
- 8 new enemies : Juvenile Cacodemon, Beholder, Crackodemon, Cacobot, Plasma Elemental, Replicator, Plasma Replicator, Hades Elemental.
- 5 new items : Rage Syringe, Combat Stimulant Pack, Martyr Sphere, Phoenix Sphere, Dagger of Ephialtos.
- Reworked the Upgrades for the Combat Knife and Plasma Saber.
- Renamed the Smart Gun to the Smart Revolver.
- Overhauled the Chromatic Shotgun Upgrade and description.
- Moved the 40mm Shotgun to the SSG category and the Jackhammer to the Shotgun category.
- Trimmed the Eviscerator's description.
- Reworked the Knife-Bomb to a Disposable weapon. Added its previous Upgrade effect to the base weapon and gave it a new attack.
- Reworked the Improvised Flamethrower to the Aerosol, which is now a Disposable weapon. Changed the secondary fire to work with its new category.
- Renamed the Remote Detonator to C4 and turned it into a Disposable weapon.
- Reworked the wands (mostly the Upgrades) to be a little more interesting.
- Reworked the Upgrades for the Blood Syphon.
- Changed the Unmaker's description.
31 December 2024
- New ammo type : Spirit. You gain 1 spirit per kill, as long as you have a spirit weapon in your inventory.
- 20 new weapons : Katana, Heat Injector, Nanotech Shotgun, Covert Rifle, Heavy SMG, LMG, Rotary Chaingun, Assassin Rifle, Ice Thrower, MIZAR, Buzzer SMG, Kyanite Wand, Scarlet Claws, Radiant Tome, Stasis Orb, Love Magic Reactor, Spirit of Damocles, Voodoo Doll, FZRC Plasma Pistol, Soul Cube.
- 12 new enemies : Kamikaze, Fire Husk, Sentry, Legionary, Daedabus, Mafibus, Corpulent, Tankubus, Fusion Arachnotron, Arachnotron Mk2, Arachknight, Scorpiotron.
- 4 new items : Spirit Sphere, Armory Pack, Fully Loaded Pack, Motion Tracker.
- Reworked the GPMG into the MMG.
- Changed the description of the Plague Shotgun, Minigun, Frostfire Annihilator and Cryo Grenade.
- Simplified the Double Tap Upgrade.
- Reworked the BFG 9000 Upgrade.
- Changed the Frostfire Annihilator Upgrade to alternate between shot types instead of randomly picking between them.
- Soul Spheres variants now also grant 100 spirit.
15 December 2024
- Added the Enhanced Powerup weapon category. They are weapons granted through Weapon Spheres after using a Sphere Enhancer on them.
- Added the Magic weapon category. They are weapons that use regenerating Mana as ammo and can be temporarily powered up with an Ace of Stars.
- Grouped Contracts and Runes into a new item category called Rare Drops.
- 20 new weapons : Wands (Amethyst, Topaz, Emerald, Sapphire, Ruby, Diamond, Onyx), Pyro Staff, Icicle Storm, Blood Syphon, Void Crush, Reality Blade, Pulsargun Mark 2, Nemesis Autoshotgun, Dissonance "Expurgation" Machine-pistols, Seriously Big Cannon, Warblade Exoframe, Rainbowmizator, DOOM, Pain Grenades.
- 14 new items : Minor Spirit Shield, Major Spirit Shield, Reactive Defense Array, Radiance Sphere, Ammo Sphere, Rune of Bulwark, Rune of the Juggernaut, Ace of Hearts, Ace of Diamonds, Ace of Clubs, Ace of Spades, Ace of Stars, Ace of Crowns, Sphere Enhancer.
- Changed the Eviscerator to be a Partially Disposable weapon.
- Changed the Vigdal Exoframe to be full-auto, but decreased its firepower per shot.
- Updated all Buff and Power Spheres with effects for the enhanced versions.
- Restricted the Rune of Prudence to 1 use per map.
- Updated the effects of the Contract with Baal to make it more predictable.
22 July 2024
- New category : Lore. Because some things I want to write about don't fit into the other 3 categories.
- Removed lore sections about enemies. They are now part of the dedicated lore category.
- 10 new weapons : Auto Pistol, Leadburster Pistol, Burst Rifle, Xeno Rifle Prototype, Fusion Repeater, Fission Cannon, Demontech Blunderbuss, Demontech Arquebus, Demontech Ballista, Demontech Staff.
- 16 new enemies : Cyber Imp, Pyro Imp, Devil, Harvester, Blood Fiend, Mech Fiend, Carrion, Mauler, Apparition, Stalker, Phase Spectre, Weeper, Phantom, Terror, Drone, Plasma Soul.
- 6 new items : Contract with Aamon, Contract with Azazel, Contract with Baal, Contract with Baphomet, Contract with Moloch, Contract with Paimon.
- Changed the SMG category from Sidearm to Automatic.
- Changed the Gyrojet Shotgun to the Rocket Swarmer, changed its category to Launcher and increased projectile count to 8.
- Reduced the ammo consumption of the Soul Caliber to 1.
- Changed the category of both Annihilator variants to Demonic.
- Changed a bunch of enemy descriptions.
- Changed the Flying Mastermind to Sentient.
- Changed the SS Nazi to Nazi Guard.
- Increased cost of signing contracts to 20 max health.
16 July 2024
- Added Contracts. They are rare drops that grant permanent buffs in exchange for some of your vitality. They will get a secondary use later on.
- Removed leak protection from the Immuno-enhancer Suit.
- Added "Sphere" to all powerup spheres.
- 15 new items : Minor Vitality Booster, Major Vitality Booster, Demonic Plate Armor, Terrain Analyzer, Blast Protection Suit, Glory Sphere, Rune of Prudence, Rune of Evasiveness, Rune of Purification, Contract with Beelzebub, Contract with Belphegor, Contract with Leviathan, Contract with Lucifer, Contract with Mammon, Contract with Satan.
- 12 new enemies : Female Zombie Scientist, Handcannon Zombie, Zombie Rocketeer, HEP Agent, Slug Shotgunner, Assault Shotgunner, Quad Shotgunner, HEP Engineer, Nailgunner, Plasma Gunner, BFG Commando, HEP Vanguard.
- The Wolfenstein Attack Dog now has lore. Hooray.
- Fixed subcategory selector for enemies.
08 July 2024
- Added a couple of notes about armor and enemy categories.
- 16 new enemies : Zombie Scientist, SSG Zombie, Chaingunner, Dark Imp, Bull Fiend, Delusion, Forgotten One, Carcass, Hectebus, Agathodemon, Hate Elemental, Hell Squire, Afrit, Exile, Flying Mastermind, Attack Dog.
- 9 new items : Greater Healing Vial, Greater Armor Shard, Overcharge Sphere, Salvation Sphere, Immuno-enhancer suit, Weakness Scanner, Momentum Sphere, Absorption Sphere, God Sphere.
- Still no descriptions for items.
07 July 2024
- Added sections for items and enemies, about time. (description for items will come later)
03 July 2024
- All Melee weapons and attacks now deal double damage when under the effects of Berserk, unless stated otherwise.
- Added the Partially Disposable weapon category. Partially Disposable weapons are identical to Disposable weapons in function, but they come with their own ammo pool.
- Added an indicator for weapons which have been changed recently.
- 25 new weapons : Fire Axe, Machete, Hellfire Sword, Laser Pistolette, Classic Shotgun, Plague Shotgun, Shrapnel Shotgun, Flak Cannon, Grenadier Rifle, Seeker Rifle, Auto Railgun, Hellfire Annihilator, Frostfire Annihilator, Bleeder, Pico Obliterator, Dino Hunter, Remote Detonator, Improvised Flamethrower, Antimatter Blade, Pulsargun, Legendary Shotgun, Vigdal Exoframe, Randomizator, Blast Field Generator, Cacobombs
- Increased ammo consumed per shot by 1 for the Magnum.
- The Shotgun no longer has horizontal spread now that the Classic Shotgun exists.
- The Shotgun Upgrade now also increases horizontal spread.
- Renamed the Soul Rifle to the Soul Caliber.
- Removed the health gain from the Gore Gun Upgrade.
- Buffed the Scythe and its Upgrades.
- Nerfed the Fury of the Archangel to only insta-kill non-bosses, and dealing high damage to bosses.
25 June 2024
- Fixed code handling new additions.
24 June 2024
- Added the Demonic weapon category. Demonic weapons are Special weapons using Demon Energy as ammo.
- Added the Powerup weapon category. Powerup weapons are temporary weapons granted through Weapon Spheres.
- Added the Disposable weapon category. Disposable weapons are powerful weapons that are discarded after use and can only be refilled by picking up additional copies.
- Added an indicator for new weapons with the option to only show new additions.
- 25 new weapons : Electro-Tonfa, Classic Pistol, Heavy Pistol, Security Pistol, Flame Shot, Charge Shotgun, Mag Shotgun, Bullpup Rifle, Pulse Rifle, Super Machinegun, DPRL, Laser Carbine, Sonic Railgun, Demontech Rifle, Soul Rifle, Devastator, Incendiary Grenade, Micro Missile Swarm, Targeting Beacon, Duel Pistols, Liberator, Fury of the Archangel, Minigun MP5, Dual "Depredation" Machine-pistols, Serious Cannon
- Renamed the old Security Pistol to the Plasma Pistol and changed the description accordingly.
- The 40mm Shotgun now needs to reload.
- Moved the 40mm Upgrade to the Quad Shotgun and gave the 40mm Shotgun a new Upgrade.
- Nerfed the Jackhammer Upgrade.
- The Minigun is no longer a Durability weapon, but now lowers movement speed while firing.
- Enemies charged by the Upgraded Laser Cannon now also reflect lasers onto other targets.
- Changed the Laser Cannon description and gave the old one to the Laser Carbine.
- The Upgraded BFG 10000 now consumes less ammo.
11 June 2024
- Changed the Upgrade for the following weapons : Blast Hammer, Flare Gun, DMR, Assault Launcher, Howitzer, Cyber Launcher and Gore Gun.
- The Blast Hammer now benefits from Berserk.
- Tweaked the Upgrade for the Assault Rifle and Rocket Launcher.
- Renamed the Plasma Rifle to the Plasma Carbine.
- Swapped the Upgrades for the Demon Blaster and Hell Repeater around. It makes more sense that way.
- Added extra info about how the BFG 10000 works and updated its Upgrade to match.
- Changed the Upgrade description for the Crystalline Needler and Mini Turret to avoid potential confusion.
- Overhauled the Galaxy Burst.
18 May 2024
- Renamed the Acid Slinger to the Acid Lobber.
9 May 2024
- Renamed the MMP-50 to the Heavy Metal.
- Renamed the Machreaper to the Sonic Blaster and increased its ammo consumption.
- Renamed the Tesla Cannon to the Thunder Cannon, increased its ammo consumption, and changed its descriptions.
- The Infantry Rifle Upgrade now affects the bayonet too.
- Doubled the ammo consumption of the Galaxy Burst.
- Changed the description of the Assault Shield.
21 April 2024
- Spelled out what "Duplex rounds" means in the Chimera Upgrade description.
- Changed the Hyperburst Upgrade to fire 3 bursts in a horizontal spread.
14 April 2024
- Overhauled the page design and renamed it to Doom Concepts and Ideas.
- Included search filters.
- Added author's notes and design notes to weapons.
- Overhauled the Laser Drill. Now only loses durability on secondary attack, which no longer has a range penalty. Superior makes it work like the previous iteration with infinite durability.
- Changed the Blast Hammer Superior from a generic explosion radius increase to a dash + swing speed boost.
- Revamped the Magnum Superior to be less underwhelming.
- Added increased overheat capacity to the Chaingun superior.
- Made the Infantry Rifle Superior bonus damage dependent on mag size.
- Removed the time limit for the Double Tap Superior, and made the damage effect manually activated.
- Changed the Tesla Cannon Superior to work like the ASMD instead of a weird sector-dependent effect.
- Descriptions changes and tweaks and fixes and you get the idea.
5 April 2024
- Changed the Combat Knife's description a bit.
- Gave the Jackhammer a new description since I will design it differently to how I first envisioned it.
- Nerfed the Sawn-off from 10 to 8 pellets per shot. Added single-barrel alt-fire.
- Changed how the Skulltag works on bigger targets.
27 March 2024
- Changed the Super Shotgun and Special Weapon categories in preparation of the drawing update coming soon™.
- Fixed the Gore Gun's description.
- Other minor fixes.
24 March 2024
- 10 new weapons : DNA Blade, Sawn-off, Chromatic Shotgun, Nailgun, Gore Gun, Disintegrator, NUKE, Rolling Thunder, Mini Turret, Scythe.
- Reduced the effect of Berserk on the Brass Knuckles.
- Changed the Super Chainsaw and BFG 10k Superiors.
- Added the Artifact weapon category and moved the Artifact there.
- Added missing description to the Crystalline Needler.
- Miscellaneous tweaks and corrected mistakes.
23 March 2024
- 10 new weapons : Guntlet, Handcannon, Giga-Volt, GPMG, Infantry Rifle, Double Tap, Scorpion Crossbow, Eviscerator, Galaxy Burst, Throwing Knife-Bombs.
22 March 2024
- New weapons : Smart Gun, Lucky Pistol, Drilling Shotgun, Cyber Launcher, Hell Repeater, Crystalline Needler, Volcanus, Unmaker, Spider Grenade.
- Increased ammo consumption for Precision weapons.
- Replaced headshot mechanics :
- The Sniper and Anti-Materiel Rifles now have a Focus secondary attack.
- Revolver Superior gives it a new secondary attack.
- Changed the Reflector Shield into a Durability weapon.
- Renamed the Demonic Flamethrower into the Infernal Flamethrower.
- Many description tweaks.
20 March 2024
- Added primary and secondary fires.
- Added superior augment descriptions.
- Added durability for certain weapons.
17 March 2024